A Murder At The End Of The World | Faulty Programming
Description
Time becomes non-linear, circular, like the retreat in Iceland. From Darby investigating the Silver Doe crimes in the past with Bill, and then investigating the murder of Bill in the hotel, it presents similar feelings of defeat, judgement, curiosity and more. The feelings circulate and are represented to show parallels between the past and
present, whilst opening doors emotionally within our main
protagonist. There's always a link when we reflect into our pasts and it is here that we see it in all manner of ways; the link between human and non-human, empathy and apathy, reliance and resistance, monster and the maker, life and death...There are always opposites that are needed to be shown to present the whole story. And it is here that we see that whether it be human or AI, alive or dead, we are all at fault for something in the end.
Copyright to Two Takes